↗For the classroom.
Bring geography, economic choices and negotiation into a teacher-led discussion.
For educators ↗A board game where curiosity becomes your advantage, and every choice changes the story.
World knowledge is just the beginning.
Empires of Influence brings geography, economics, negotiation and strategy around the same table. Answer the question. Read the room. Weigh the risk. Make your move.
Explore how it works ↗
Different players. Different settings.
One shared fascination with the world.
↗Bring geography, economic choices and negotiation into a teacher-led discussion.
For educators ↗
↗Less scrolling, more shared discoveries and conversations that outlast the final turn.
For parents & teens ↗
↗An English-language game with international themes for school communities across Asia and beyond.
Global classrooms ↗Discover the three forces that make each game different.
A WORLD OF POSSIBILITIES ↗GEOGRAPHY & CULTURE
Answer questions that uncover new places, perspectives and connections. Knowledge moves the game forward.
See how the game works ↗Designed to reward curiosity, creative thinking and the courage to make a move.

*Published game duration varies widely with players and game mode. The classroom activity is a separate guided adaptation, not a guaranteed full game.
Explore the full game ↗
Every card is written for a world audience.
Vietnam, Kenya and Venezuela sit beside the United States and France. International schools in Singapore, Hong Kong, Japan, South Korea and India can request a classroom pilot and institutional pricing.
Asia & international schools ↗Bringing EOI to a school, a family table or a new country? Tell us what you're imagining.
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